Check my Linkedin page for more details and resume: it.linkedin.com/in/dariofurlan/

My name is Dario Furlan and I'm a Character Artist.
I have experience in working with large groups and organizing my work and the work of the team to achieve good results in a short time.
I'm always open for learning programs, new working pipelines and to share my knowledge with others.
I'm a creative, fast learner with a great interest in solving problems and understand how things works.
I have worked as character artist for 3D animations and games.
My objectives are to be an active part of a talented team  to grow as an artist and being able to create interesting and innovative characters designs to be proud of.

  • 3D modeling skills (High-poly, low-poly)
  • UV mapping and texturing(Zbrush polypaint & hand-painted) skills
  • Advanced skills and experience in Adobe Photoshop
  • Strong skills in traditional sculpting drawing and painting
  • Strong skills in digital drawing and painting
  • Solid understanding of anatomy, proportions and forms
  • Basic animation and rigging skills

+3 years knowledge + experience in Maya, 3dsMax, Softimage XSI, Pixologic Zbrush, Adobe Photoshop, Topogun, xNormal, Marmoset Toolbag, Keyshot.
Knowledge in UDK, Cinema 4D, After Effects.

In March 2013 I have graduated magna cum laude in "New Technology for the Arts" at Academy of Fine Arts of Brera, Milan(Italy).

I'm currently open for full time/part time jobs and freelance works, I'm also willing to relocate if needed.

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